Today we’re introducing the fifth generation of Spectacles, our new see-through, standalone AR glasses that enable you to use Lenses and experience the world together with friends, in totally new ways. Spectacles are powered by Snap OS, our brand-new and groundbreaking operating system designed to enhance how people naturally interact with the world. Spectacles are available starting today as part of our Spectacles Developer Programme.
Spectacles also work seamlessly with your mobile device. Through the new Spectacles app, you can use your phone as a custom game controller with Lenses, launch Spectator Mode so friends without Spectacles can follow along, mirror your phone screen and more.
Cutting Edge Hardware for Spectacular Software
Spectacles are the result of a decade of research and development to introduce hardware that breaks the bounds of screens, and brings people together in the real world. Spectacles pack incredible technology into AR glasses that weigh less than half the weight of a typical VR headset, at only 226 grams. They are equipped with four cameras that power the Snap Spatial Engine and enable seamless hand tracking.
The Optical Engine has been designed and built from the ground up here at Snap, and leverages our proprietary technology to enable a see-through AR display.
Spectacles’ impressively small, highly capable Liquid Crystal on Silicon (LCoS) micro-projectors create vivid, sharp images.
Our waveguides make it possible to see the images created by the LCoS projector, without the need for lengthy calibrations or custom fittings. Each advanced waveguide has billions of nanostructures that move light into your field of view to combine Snap OS with the real world.
The Optical Engine delivers a 46 degree diagonal field of view with a 37 pixel per degree resolution – similar to a 100 inch display just 10 feet away. Spectacles also tint automatically based on your environment’s lighting so visuals are vibrant, indoors or outdoors – even in direct sunlight.
Spectacles are powered by our dual system-on-a-chip architecture. With two Snapdragon processors from Qualcomm, this architecture splits the compute workload across the two processors. This architecture enables more immersive experiences, while reducing power consumption and works alongside titanium vapour chambers to improve heat dissipation. Spectacles deliver up to 45 minutes of continuous standalone runtime.
Snap OS: A Groundbreaking Operating System Built on Natural Interactions
Snap OS brings Spectacles to life through an intuitive interface and capabilities that reflect how people naturally interact with the world. You can easily navigate Snap OS with your hands and voice – and the main menu is always in the palm of your hand.
The Snap Spatial Engine understands the world around you so that Lenses appear realistically in three dimensions. An astounding 13 millisecond motion to photon latency renders Lenses with incredible accuracy, integrating them naturally into your environment.
Lenses are built to be shared. Snap OS makes it easy for developers to build shared experiences for friends and family to use together.
Our Commitment to Supporting Developers + New and Improved Tools
We want to be the most developer-friendly platform in the world and empower developers to invest in building amazing Lenses.
To start, we’re introducing Spectacles with no developer tax and launching new ways to build and share Lenses.
We’ve optimised the end-to-end experience of developing and publishing Lenses. Instead of a complicated compiling process, the newly rebuilt Lens Studio 5.0 lets developers quickly push their project to Spectacles. With our new Spectacles Interaction Kit, you can build intuitive Lenses without the hassle of having to develop your own interaction system from scratch.
The modern foundation of Lens Studio 5.0 supports even more complex, robust Lenses with TypeScript, JavaScript and improved version control tools for team-based development. Additionally, SnapML makes it easy for developers to use custom ML models directly in Lenses to identify, track and augment objects.
We’re also excited to bring the power of cloud hosted multimodal AI models to Spectacles through a new partnership with OpenAI. Soon, this will help developers bring new models to their Spectacles experiences to provide more context about what you see, say or hear.
Join the Spectacles Developer Programme in the US for $99 dollars per month with a one year commitment. A subscription provides access to Spectacles and includes Snap support to help developers bring their projects to life.
Innovating Alongside Partners
AR developers and teams are already using Lens Studio and Snap OS to create new Lenses for Spectacles, including:
Today, LEGO Group is launching BRICKTACULAR, an interactive AR game controlled entirely by your hands and voice. Whether you're free building or tackling specific LEGO® sets, this experience unlocks endless possibilities to challenge yourself and see how fast you can build.
ILM Immersive, Lucasfilm’s award-winning interactive studio, is developing new experiences that connect you and your friends with the Star Wars Galaxy.
We’re excited to partner with Niantic to bring some of their most beloved experiences to Spectacles soon, including Peridot and Scaniverse.
And thanks to Wabisabi Games, you can now play capture the flag in a totally new way.
We can’t wait to build the future together with you.
Join the Spectacles Developer Programme today by visiting: www.spectacles.com/lens-studio
Our Commitment to Supporting Developers + New and Improved Tools
We want to be the most developer-friendly platform in the world and empower developers to invest in building amazing Lenses.
To start, we’re introducing Spectacles with no developer tax and launching new ways to build and share Lenses.
We’ve optimised the end-to-end experience of developing and publishing Lenses. Instead of a complicated compiling process, the newly rebuilt Lens Studio 5.0 lets developers quickly push their project to Spectacles. With our new Spectacles Interaction Kit, you can build intuitive Lenses without the hassle of having to develop your own interaction system from scratch.
The modern foundation of Lens Studio 5.0 supports even more complex, robust Lenses with TypeScript, JavaScript and improved version control tools for team-based development. Additionally, SnapML makes it easy for developers to use custom ML models directly in Lenses to identify, track and augment objects.
We’re also excited to bring the power of cloud-hosted multimodal AI models to Spectacles through a new partnership with OpenAI. Soon, this will help developers bring new models to their Spectacles experiences to provide more context about what you see, say or hear.
Join the Spectacles Developer Programme in the US for $99 dollars per month with a one year commitment. A subscription provides access to Spectacles and includes Snap support to help developers bring their projects to life.
Innovating Alongside Partners
AR developers and teams are already using Lens Studio and Snap OS to create new Lenses for Spectacles, including:
Today, LEGO Group is launching BRICKTACULAR, an interactive AR game controlled entirely by your hands and voice. Whether you're free building or tackling specific LEGO® sets, this experience unlocks endless possibilities to challenge yourself and see how fast you can build.
ILM Immersive, Lucasfilm’s award-winning interactive studio, is developing new experiences that connect you and your friends with the Star Wars Galaxy.
We’re excited to partner with Niantic to bring some of their most beloved experiences to Spectacles, including Peridot and Scaniverse.
And thanks to Wabisabi Games, you can now play capture the flag in a totally new way.
We can’t wait to build the future together with you.
Join the Spectacles Developer Programme today by visiting: www.spectacles.com/lens-studio